Colleges across the country are adopting varsity esports programs, and in places without a school-sanctioned initiative, nearly every university has a gaming club. These teams compete in collegiate esports events through programs like Riot’s College Championship and Blizzard’s TESPA. And most of their players are science, technology, engineering, and math majors.
There is a correlation between schools known for STEM and the size of esports or gaming initiatives. MIT could be the most well-respected engineering program in the country, and it is also home to one of the leading academic voices on esports, professor of comparative media studies T.