While mobile esports has a significant presence in Asian countries, it has continued to be a tough nut to crack in the West. We’ve seen companies pour considerable resources behind mobile esports efforts in Western countries, such as Tencent with Arena of Valor and Super Evil Megacorp with Vainglory, without enduring or expansive success. Only Supercell has continued investing on a large scale for titles such as Clash Royale and Clash of Clans.
Critical Force is trying out a different kind of path. After inconsistent esports efforts in the past, the Finnish developer is building towards an esports future for mobile first-person shooter Critical Ops by starting small.