This is a purely automated grading system (meaning no eye-test is incorporated) that computes player grades of each game in the MLS season and measures each player’s impact on the game and overall performance. To develop this system, I used data from WyScout and FBref.
The grading system operates on a scale from 0 to 10 with 0 being the worst possible grade for a player and 10 being the best possible grade that a player can achieve. The grade that each player receives is dependent upon their position, so I adjust my formulas for each position because of the differing roles it requires.