1a. A couple weeks ago, I wrote about how silly it is that most of the football-watching population judges coaches solely on in-game management. It’s because playing Madden is about 90% in-game management decisions, whereas coaching real, live human beings against an opponent comprised of similarly real, live human beings over 16 games—game-planning, motivating players, managing a locker room, etc.—is probably about 10% game-management decisions. For instance, Andy Reid is probably the worst coach of all-time when it comes to clock management, but it doesn’t matter because he’s so good in every other aspect of his job.